The one main video game selling point for me is whether there’s a local multiplayer or whether online multiplayer has a split screen option. This is because me and my wife spend most evenings playing Call of Duty online, or partaking in a few hours of Tomb Raider. It’s often frustrating when a really great game comes out that’s one player only both within the game or online. When I saw a trailer Army of Two: The Devil’s Cartel demo I hoped that it would be as good as the trailer made it look and it is.
I don’t often think that a game is made specifically for us but Army of Two: The Devils Cartel really is. With the two main characters Alpha and Bravo working together as a team, it’d be strange to see a heavily co-operative game be released for only one player. There is a single player option however but I don’t think the game plays out as well as it does with two.
I’m going to base my review on the Local Co-Op game mode for the Xbox 360.
The demo gives you a chance to play through one quick mission with the main objective being to get to the extraction point. As soon as you and your second player have signed in and joined the game you’ve got the option to customise your load-out this gives you an array of options to customise your weapons. The game is primarily a third person shooter so choosing a different sight or scope can really change the way you shoot. At first you’ve only got a limited amount of cash to spend on weapons and attachments but you earn more completing missions.
From here you jump straight into a cut scene that shows Alpha and Bravo in a warehouse surrounded by gangster looking cartel members. They soon get wiped out by more members of T.W.O. who provide Alpha and Bravo with their gear. From here your mission is to get to the roof to the extraction point without getting killed by the various cartel gangs you come across.
Overall the gameplay was really fast paced and fun. We often found ourselves actually working together during gameplay with my wife taking a higher vantage point whilst I tried to flank the gang members. Like some co-operative games you’ll often find you or your partner getting in the way, this game isn’t like that. At points you’ll be taking on the gang members together but other times the game separates you both and gives each one of you a separate task. Later on in the mission you’ll find that you’ll have to choose between one of you giving cover in a chopper with the other staying on the ground and clearing any gang members with RPG’s. The game is also very cover based with the option to get in and out of cover as well as running and sliding from one wall to another.
What’s also great about this game is that it’s taken reality into account with an indication to either you or your partner who the opponents are focused on. With this indication the person who’s the main focus of the enemies can provide covering fire whilst your friend sneaks around back and takes them out, tactics like this are also heavily rewarded.
Overall this demo left us both wanting more, which in my opinion is the one key factor in what makes a demo a good one. We can’t wait until the release on March 29th (Available on Xbox 360 and PlayStation 3). If you haven’t given the demo a try grab a friend, download the demo and give it a whirl, I can guarantee you won’t regret it!