lucasarts

lucasartsNews came in last night that LucasArts the studio who’s ridiculously famous for it’s point-and-click adventure games like The Secret of Monkey Island, Grim Fandango, and  Sam & Max amongst other titles such as Star Wars: Dark Forces and Jedi Knight: Dark Forces II. The company was then acquired by Disney on October 30, 2012 and news surfaced on a new Star Wars game Star Wars 1313 but that and everything tied to LucasArts have now been closed by The Walt Disney Company leaving the anticipated Star Wars title up in the air.

The news came first from a Kotaku source who stated that Disney had closed LucasArts and has “laid off” all staff “and cancelled all current projects”. In total 150 people were laid off even though during the Disney acquisition a LucasArts representative said that “for the time being, all projects are business as usual”. Disney will keep licencing games under the LucasArts name, but the studio itself is no more.

What does this mean for Star Wars 1313? Well this is where Game Informer comes in when a LucasArts representative spoke to them on the subject:

“Naturally, as any company that goes through a big announcement like this, you have to look through your whole portfolio and realign some things. 1313 was looking fantastic, the reception has been great. Our other unannounced titles are fine, it just got to a point where from a business standpoint we couldn’t continue developing those internally and keep up with the direction that the company was going.

They continued: “It is worth noting that we are looking for proven external partners who can help us provide video games to our fans. We still believe in the video game industry, we still will provide Star Wars games, we’re just looking at different models rather than internal production… They’re evaluating everything. There’s always a possibility that it [Star Wars 1313] can still come out via licensing.”

So though nothing is set in stone as to the status of Star Wars 1313 or any of LucasArts games that were in development, there’s always a possibility that the game(s) might be released via LucasArt licensing using an outside partner, but we’re sort of left wondering what’s going to happen with the IP, though they’re looking for external partners to help bring the game to market until that’s confirmed we’ll just have to sit here scratching our heads.

As for all of the staff that lost their jobs yesterday, our sympathies go out to you!

[Source: Kotaku, Game Informer]

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