Monster Hunter 3 Ultimate, is the latest iteration of the cult, Monster Hunter, franchise. A successor to the third game, originally released on the Wii, “Ultimate”, this time around, is gracing the Wii U, 3DS and bringing along a whole host of new features for the ride. In this review I’ll be looking over the good and the bad of the game, spending a little over a week of play time in Monster Hunter 3 Ultimate.
For those of you who haven’t touched a Monster Hunter game, you take on the role of a hunter in a fantasy setting. Throughout the game you’ll be carrying out quests/missions, gathering resources or even capturing monsters, to progress your hunter further through the game and gearing your hunter up with the best gear.
Monster Hunter 3 Ultimate aims to push this further with two significant additions to the series, at least in the western market. Underwater combat, mixes up the franchises already tactical and tricky combat, with a dynamic element that allows the addition of even more creative monster design. Furthermore, a new hunter rank has been added, the first time ever for a third generation title, allowing for harder quests/missions to be carried out and also for higher level items and gear to be crafted.
With this being a 3DS title, don’t expect AAA graphics, because you will not get it. But before you even go into this game, get yourself a 3DS XL. That goes for any 3Ds game too. The original 3DS screen, in my opinion, is just too small and does not provide enough display to get a good experience out of your games.
Now with the additions mentioned, the Monster Hunter premise remains the same. Progress your hunter through the ranks, gear him up, carry out quests and slay the biggest monsters possible. There isn’t really much else to it other than that.
But it is the combat where Monster Hunter shines. Each weapon has it’s own style and gameplay mechanics. They all function in different ways, so you’re going to need to approach a fight in different ways, this is the beauty of Monster Hunter. It is very tactical and very intuitive, requiring you to think on your feet and make swift decisions in a matter of seconds.
Although progressing your hunter and gearing them up, seems like a grind, endlessly gathering resources to craft the armor you want. This grind becomes more entertaining with the brilliant combat system.
There isn’t a lot to be said about the latest Monster Hunter iteration. It doesn’t add a lot to the franchise, except making it more accessible by releasing through different consoles. But as usual, the experience is second to none, providing an incredibly fun and challenging game play experience.