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Patrice Désilets, a name you may or may not of heard of. A name quite frankly responsible for Assassin’s Creed. Patrice Désilets was the idea man behind Assassin’s Creed all the way back in 2007 as well as the game designer for the hit title, he was also part of the team responsible for the sequel, Assassin’s Creed II in 2009! So you could say he’s played a big role in Ubisofts Assassin’s Creed success, and you would be right to say that.

Patrice left Ubisoft in June 2010 and joined other Montreal based studio, THQ. It was confirmed by Ubisoft that Désilets’ involvement in Assassin’s Creed: Brotherhood was “essentially done” and that he would no longer be part of the Ubisoft Montealcompletion. Now THQ as we are all very aware of went through turmoil at the beginning of the year and the company was split up and auctioned off. Ubisoft bought THQ’s Montreal branch and all it’s team, bringing Patrice Désilets to his proverbial home.

“The acquisition of THQ Montréal in January allowed Ubisoft to welcome 170 experienced developers, including Patrice Désilets, to our existing and renowned workforce. Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive. As a result, Patrice has left the studio. Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montreal’s past and future successes.”

So it appears that it was a mutual decision for Patrice Désilets to leave Ubisoft? It would appear so but Patrice has come back with his own statement to clear any confusion and set the records straight.

“Contrary to any statements made earlier today, this morning I was terminated by Ubisoft. I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings.

“This was not my decision.”

“Ubisoft’s actions are baseless and without merit. I intend to fight Ubisoft vigorously for my rights, for my team and for my game.”

It seems that Ubisofts statement may not be giving us the whole story, but in the same instance could Patrice Désilets not of done the same and chose only to share certain things that happened in the Montreal studio yesterday.

As always let us know what you think in the comments below!

Source: Polygon

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