With the release of Resident Evil: Revelations for Wii U, Xbox 360, PlayStation 3, and PC I thought it’d be a good idea to try the original game where it all began. The 3DS version was released in January of this year and was met with positive reviews throughout the gaming media – and I can see why.
Ever since being witness to someone playing Resident Evil 2 for the PlayStation at a very young age I vowed to never ever play a Resident Evil game for as long as I lived. For some reason though when I purchased my 3DS XL I thought it would be a good idea to grab a pre-owned copy of Resident Evil: Revelations seeing as at the time the new re-made HD version was due out in a few days. It was mostly because I thought “well, how could a game on a tiny screen be scary?”. Oh how I was wrong.
Considering I bought Resident Evil: Revelations along side a few other games this one took all of my attention. It immediately had me hooked and I was totally engrossed in the story and to answer my own question, I jumped out of my skin on more than one occasion.
The game begins with what seems like a simple rescue mission. You, playing as Jill Valentine with Parker Luciani by your side are given the task to rescue Chris Redfield and Jessica Sherawat who the BSAA believe have are stuck on an abandoned ship the SS Queen Zenobia – or at least that’s the co-ordinates they received when they last heard contact from the two. Immediately you’re thrown into the action and begin to wander around the ship.
For a hand held game Capcom did a really fantastic job creating suspense, even for a hand held console game with quite a small screen I often felt reluctant to walk around the corners. Resident Evil: Revelations also had an amazing an engrossing story. Writer Dai Satō did an amazing job and I really couldn’t put the game down. It has the right mix of Resident Evil weirdness, corruption, emotion, plot twists and nail biting action.
Resident Evil: Revelations is set between Resident Evil 4 and 5. It tells the story of the formation of the counter-terrorism group the BSAA (Bioterrorism Security Assessment Alliance) which was introduced in RE: 5. There are subtle hints that reference back to RE:4 such as Jill and Chris’s love interest but it doesn’t affect the story too much or make you feel like you’re missing an essential part of the plot.
The overall game play mechanics are pretty good too, it’s primarily a third person shooter with the option to change into first, but it’s not something I did. At the beginning of the game you begin with just a pistol, why anyone would enter a potentially zombie infested ship with just a pistol is beyond me. Oh wait, Parker has a shotgun that’s some help at least, right? I wouldn’t hold your breath, for some reason your partners attack only really distracts the zombie creatures until you’re free to pound some lead into them.
Throughout the game you’ll come across various different types of weaponry, the more powerful of which are usually found in harder to get to places, or after you’ve found some sort of key to unlock that area. Along your journey around the ship you’ll be able to collect Herbs that help heal you if you’re wounded, as well as Custom Parts which improve things such as fire rate, hit rate, and capacity these tend to be limited to certain weapons though. The further you progress you’ll also come across Illegal Custom Parts which include more powerful upgrades which can be applied to more powerful weapons such as Shotguns or The Magnum.
Along with various weaponry at your disposal you’re given a scanning contraption called The Genesis. This bio-scanner is probably your biggest tool. Once selected, you can use the scanner to scan the bloody pools of zombies you’ve managed to kill. What this does is add a small percentage to an overall total which you try to build up. Once you reach 100% you’re given a Herb. It’s a lot of effort in order to acquire a Herb but when you’re on your last legs and don’t have a sweet sweet Herb to puff on, the Genesis is your only hope. The Genesis can also be used to scan the room in order to find items such as ammo and Custom Parts.
Most of the games story is focused on the Queen Zenobia you’ll often need to re-visit certain areas in order to complete something you may have missed or been unable to do beforehand. This is done in a clever way so it doesn’t feel like a drag having to re-visit an area you’ve already explored. It might seem simple but you’ll often find that you come into a previously explored area through a door that was previously locked or jammed, because this adds a new perspective, you don’t realise you’ve been here before until you’ve been there for a while, pick-ups such as grenades, herbs and other key pieces are often placed back in there too making it feel like a new previously unexplored area.
Occasionally you’ll be part of a flashback or you’ll take the role of another member of the team in order to unveil another key piece of the story. This is done in such a way that you’ll be right in the thick of the action, and the chapter will just end and begin else where. I wish I could give a perfect example, but unfortunately it’ll spoil the game for you!
The only real down side to the game is the 3DS controls. With only one analogue joystick movement became a little awkward and stiff. It took me a short while to learn little short cuts such as pressing down on the joystick plus B made your character rotate a full 180 degrees, or pressing up and B in order to dodge an attack. Resident Evil: Revelations is compatible with the Game Pad Pro but I’m not the sort of person who pays almost £20 for an extra joystick attachment – I’m sure it would have improved the game somewhat, but as it stands the current control style is more of a mild inconvenience than something I’m willing to spend cash on.
Overall Resident Evil: Revelations is a brilliant game on the 3DS, so much so that I plan on buying the game for the Xbox 360 so I can play it again on a much bigger screen. The controls are something to be considered but they don’t hinder the game too much once you get the hang of the little short cuts and key combinations. The story is fantastic, the environment is ridiculously impressive for a 3DS game, and the 3D elements of the game aren’t too bad either. Though it’s an older title and the console version may be improved and in HD, I couldn’t recommend the more smaller personal experience enough!