Infinity Ward executive producer Mark Rubin took to Twitter yesterday and confirmed that Call of Duty: Ghosts will have dedicated servers for multiplayer on all platforms when the game launches in November, something which was previously announced only for PC and Xbox One versions of the game.
During E3 this year, Infinity Ward announced that PC and Xbox One versions of Call of Duty: Ghosts will get dedicated servers, but it’s now been revealed that it’s not the case at all and both current generation, next generation and PC versions of the game will also get dedicated servers for the Multiplayer mode.
In rather lengthy tweet posted onto TwitLonger Mark Rubin said:
“In order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible.”
If that news wasn’t exciting enough, Rubin also said that they’re “Hoping to add server browser and rent-able ranked server once we get through launch crunch.” as wel as the possibility of mod tools for PC gamers in follow-up tweets in reply to gamer questions. Right now there are no details or even plans just yet, but it’s nice to hear what Infinity Ward hope to bring in the future to Call of Duty: Ghosts.
Call of Duty: Ghosts is sheduled for release on November 5 for current generation consoles and PC with next generation consoles to become available at launch.