There are no words for the amount of enjoyment I got from Octodad; a game initially created by a bunch of students at DePaul University for entry to the Independent Games Festival student competition but which quickly spiraled (through attention from the press) into a must-have indie experience. Playing as ‘Octodad, a dapper octopus masquerading as a human‘ the player must control Octodad through his life, which is, of course ‘a constant struggle, as he must master mundane tasks with his unwieldy boneless tentacles while simultaneously keeping his cephalopodan nature a secret from his human family’. Magic.

The game did so well that they started on a follow up; Octodad: Dadliest Catch which we now know will be hitting Steam, the oh-so humble Humble and Good Old Games on January 30th. We don’t yet know how much the game will cost, but we do know that the team at Young Horses are working on a PS4 version which should be released sometime in March. Xbox One and Wii U versions may follow depending on the fan reaction and number of sales on the other platforms.

“We want to see where those first three or four months go […] how Mac and PC sales are going and seeing how the PS4 does first,” said Phil Tibitoski, (President of Young Horses) in conversation with Polygon’s Brian Crecente, and it seems like they might be on a bit of a tightrope: “We need to make a certain amount to keep going as Young Horses and if we don’t we need to dissolve the studio or make other plans.”

Eeeek, dissolving the studio? No! We mustn’t let it happen! So come January the 30th BUY BUY BUY!

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