Sid Meiers Civilization: Beyond Earth has been confirmed this weekend, at PAX East 2014, that it will be released this Autumn. Having already covered many of histories events, the latest game in this series is set in a time where humans can no longer live on Earth and new colonies will need to be started on a new alien planet in order to them to survive.
Players will be able to lead factions, choose their own leader and evolve the civilization, that they have created, the way that they want. In an interview with Polygon, the Lead Designer Anton Strenger, said: “Players create their own story. If we, as designers, go in and say, ‘This is the backstory of why you’re here,’ I think that’s a missed opportunity for the players. I think our philosophy as a studio is to show restraint when it comes to narrative. You’ll see the same thing in XCOM. Until the very end in XCOM, you don’t really find out about why they’re there — and even then, it’s kind of left up a lot to the player’s imagination.”
The new world and gameplay revolves around the choices of the player and not pre-determined, historical events. Every time that the game is played it would be a totally new experience. Players will be able to establish a cultural identity of their own and not have to use the basis of history to know what they are able to do. It opens up a whole new era.
By sending out expeditions by spacecraft and exploring a new world, there will be new terrain, mystical resources and hostile life forms. Build outposts, search for new alien relics, tame new life forms and open trade routes to create the best colony that there can be whilst also playing against up to seven other people as a multiplayer, in a bid for domination of the new world.
Director of Creative Development at Firaxis Games, Sid Meier, said; “The Civ team was excited about the opportunity to continue the story of Civilization into the future, because it allows the team to break free of historical context.”
This will be the first of the series that will be set on a different planet. With many different side quests to look into as well as the ability to upgrade equipment and customise your units, it is a game based entirely around the player’s decisions.