Following yesterdays GRiD: Autosport announcement from Codemasters gamers were left a little confused and disappointed that they won’t be getting the next-generation console experience they were looking forward to as GRiD: Autosport is coming to PlayStation 3 and Xbox 360. Since the announcement Codemasters has explained the lack of support for the latest-generation consoles.

Posting on the gaming forum NeoGAF, Ben Walke has said across a number of posts “Regarding next-gen, ultimately it comes down to a few things. The first is that we genuinely want our first next gen outing to be something really great, we don’t want to have to rush and only put out a handful of tracks. We’ve got 22 locations in Autosport, the bulk of those are real world circuits, would all those have made it if we were to support next gen? Doubtful.”

“Secondly, we’re working our tech for next-gen now, as such, we’re not quite ready. Again, we don’t want to rush. Thirdly, after GRID 2 we sort of had something to prove, we wanted to leave the ‘old gen’ with a bit of a bang so to speak.” Walke continued. “Next-gen GRID will come in time, we’re not going to rush that and get a game that can only run at 720/30 or something similar, next gen has to look and feel like ‘next gen’ for us.”

So for those of us committed to our consoles we’re going to have to settle with an old-gen GRiD experience with GRiD: Autosport. For those who fly the flag for the PC Master Race you’ll be pleased that the PC seems to be the lead platform for the game with Codemasters announcing various bells and whistles for the game including 4K textures.

GRiD: Autosport is set to release on PC, PlayStation 3, and Xbox 360 on June 27.

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