Today’s news surrounding Ubisoft’s massive persistent open-world racing game, The Crew, is a little like a bar of salted caramel, on the first chew it’s pretty sweet and delicous, I mean, who doesn’t love caramel? A few more chews in you’re then met with the bitter salt that some people won’t be too pleased about. Yeah, that’s a perfect analogy.
First we’ll start with the sweet, sweet caramel. The Crew’s Creative Director Julian Gerighty has revealed just how big the replica world map of the United States is in the game. When showing off the map to Teamvvv, Gerighty demonstrated how many game’s maps actually fit within the open-world found in The Crew.
Here’s the list:
Grand Theft Auto V’s Los Santos
Red Dead Redemption’s Wild West
Forza Horizon’s Colorado
Need for Speed Rival’s Redview County
Far Cry 3’s tropical island
That’s right, six world maps from six different games fit within The Crew’s world map.
“In terms of size, our New York is about the same size of Liberty City in GTA IV,” Gerighty said. “But on top of that we’ve got Chicago, Detroit, St Louis, Miami, Dallas, Las Vegas, Seattle, San Francisco and all of these cities – I insisted on including Detroit because of the heart of Motor City. But it’s not just these cities: it’s everything in-between. So it’s a very big game.”
Wow. Just wow.
Anyway, now we’ve got the good news out of the way, here’s a big lump of salt in amongst that chewy caramel. Ubisoft have confirmed that The Crew will feature Microtransactions. That’s right, a game that’ll most likely be priced at £49-59 will also include more ways to spend your cash.
Details are pretty thin at the moment but Ubisoft revealed to Game Informer that the game will include two types of in-game currency, real money and “crew credits.” Thankfully users can still progress as normal without spending a penny, albeit a little slower, and the microtransactions will be for “performance parts.”
Ubisoft have yet to detail how the game will prevent the title from being a pay-to-win affair as I can imagine £20 worth of performance parts could probably make your car unbeatable.
So there we have it, the smooth with the rough. Personally I’m a fan of salted caramel so the bitter news of microtransactions doesn’t bother me too much, it just depends how easy players will be able to acquire a suped up car built on only premium performance parts.
The Crew is set to launch in Autumn this year on Xbox One, PlayStation 4, and PC. Stay tuned to n3rdabl3 for more news on The Crew.