Yesterday was probably the worst day for being a tech and gaming news journalist, everyone had something up their sleeves with little to no inclination that it was a prank apart from the fact that some of the cooked up stories were a little too hard to believe. One of those pranks may have gone a little too far however as EA’s Frostbite twitter account decided to rub the salt into the wounds of Wii U players which EA’s Peter Moore has publicly apologised for.
Sadly we all know that the Wii U won’t be suppored by EA’s frostbite engine and if that wasn’t painful enough for FIFA or Battlefield fans who decided to choose Nintendo’s home console over Microsoft’s or Sony’s, the Frostbite Twitter account decided to rub more salt in that wound.
“Frostbite now runs on #WiiU since it is the most powerful Gen4 platform,” the Frostbite account wrote yesterday. “Our renderer is now optimised for Mario and Zelda.”
“Frostbite will power #HalfLife3, coming out summer 2014!” a follow-up tweet added. “#WiiU exclusive.” But that wasn’t all, the tweets were finally concluded with “Good news, we have finally fixed and optimised our ‘netcode’. Uses quantum entanglement for Zero Latency connections. Exclusively on #WiiU.”
A little harsh, don’t you think? Well EA’s Peter Moore thought so as this morning he posted a public apology for the tweets saying that they were “unacceptable” and “stupid”. I also suspect whoever was in charge of the Twitter account that day got a right slap.