Thomas Was Alone has been around for a while now, and when I got the opportunity to review the iOS outing of the game I was a little skeptical. I wasn’t sure if it was going to be the game for me. I can report though that my mind was changed. Quickly.
The game itself is very simple, simple done well. It’s its simplicity that I think have won so many fans of Thomas and his gang of friends. The game follows Thomas as he travels through a changing and very confusing world. He picks up friends of different shapes, sizes and capabilities along his journey too. Each ‘character’ is named, and you get to know the sort of thoughts of each shape on their journey. For just being shapes of colour, you’ll be surprised just how much personality they have.
The game is perfectly narrated by Danny Wallace, who you may recognise as Shaun Hasting from the Assassin’s Creed franchise. So that was cool for me. Wallace’s narrating is what brings Thomas and friends to life if you will. The man has a great way of making these moving shapes travelling a very odd journey seem like it’s of epic proportions. Funnily enough Wallace did such a good job of narrating Thomas Was Alone that he won a BAFTA in the Performance category.
As with every game, Thomas Was Alone progressively gets more and more difficult. As you get further into the game and unlock more characters to play with it becomes apparent how much team work plays a massive role in the game, ‘Claire’ for example can float on water, so she can assist other characters across water. ‘Chris’, although not the best jumper he can fit in smaller gaps than say Thomas. You sometimes need to come away from the end goal to open up the route for everyone, you may have to systematically move people around so that when you get to the final portal to end the level, everyone is in the right order.
Controls for Thomas Was Alone are just like the game. Simple. You have a left and right arrow at the bottom left of the screen and at the bottom right of the screen is a diamond shape to jump. Yeah, I know. Almost lost you there. Changing characters is also done easily. Once you have two characters or more in a level, the characters are represented by little coloured block that sit half way up the screen on the boarder. To change to the desired character, you simply touch the characters colour and you will take control of that character.
I haven’t played Thomas Was Alone on any other platform other than my iPad so I have nothing to judge it against. But, I do have to say, it’s a great game. People are always so skeptical when a game that was on say consoles goes to hand held devices but Thomas Was Alone feels, plays and looks like a great iOS game.
I have one flaw, and it’s minor, and I mean really minor. When I played Thomas Was Alone, I felt a little tired. And yes I know how stupid that sounds, but it’s true I felt tired playing it for extended periods of time. Nothing to do with it being boring, in fact I’m not really sure why. I think it was the background sounds, it may just be me but it must of relaxed me enough to get me a little sleepy. Thomas Was Alone may or may not have the same affect on you, but if it does I’d love to know.
You can get Thomas Was Alone for your iOS device here for £4.99, which may sound expensive for an iOS game. In my opinion though, it’s worth it. It was a very enjoyable game to play.
If you’ve played Thomas Was Alone on your iOS device, let us know what you think of it in the comments below!
This review was written based on the iPad version of Thomas Was Alone.