Bungie have revealed that the larger and longer six player raids that’ll arrive when the game launches in September won’t include matchmaking and can only be played by a team of friends. Good news if you’re a social butterfly, bad news if you’re a socially awkward penguin. The reason behind this decision is because Bungie want you to plan and take-on these longer missions with friends.
“It’s a bit of a risk,” Bungie writer Luke Smith told IGN. “Because the activity requires you to have a group of five other friends to play with.”
“The activity is going to take you and your group of five buddies into a place that you’ve never been. A place that you will return to frequently. And [it will] demand of you things you’ve never even really been asked to do in a shooter before.”
Unfortunately for those looking to dive right into these larger raids will have to wait as it seems that Bungie want you to progress to at least Level 20 before you can take on the more challenging missions. Likening these raids to that found in MMO’s such as World of Warcraft and Everquest, you’re probably going to need to take a stab at them more than once, changing up the way that you play by finding loot and getting better weapons armour.
“I think Destiny’s endgame begins as soon as you see the way the story ends,” Smith continued, “as soon as you see the way we wrap up the sort of first piece of the adventure that we’re going to tell.
“We want to set you back out into the world to keep going. We want to try to align your motivations as the player with the motivations of the character who you’ve been pushing around this world. So for us I think a bunch of the endgame starts right at level 20.”
As for a level cap on Destiny, that information is yet to be revealed but once the cap is reached there seems to still be plenty of activities that’ll keep you coming back to Destiny such as daily raids, challenges, bounties, and of course, the PvP mode.