Microtransactions, whether you love them or hate them, they’re pretty much here to stay. Not only are they abundant in free-to-play titles, but they’re now cropping up in full-priced retail games too. When Konami unveiled PES 2015 last week, they briefly mentioned the use of microtransactions in the game, a feature that was met with mixed reactions – to put it kindly. Speaking with IGN, Konami Europe Studio Head, James Cox, explained the use of microtransactions in more detail.
Last week, Konami unveiled PES 2015 along with a ton of information surrounding the new title. One of which, aside from the microtransactions, was a new myClub mode. This mode is an extension of the games already popular Master League mode which will see players use Game Points earned from training exercises to purchase new squad members.
“If you don’t have a lot of time, then with microtransactions you can go buy a lot of players that you want,” said Cox. “But you also can earn Game Points in the mode and other parts of PES as well. We’re trying to link things together so you can progress and build your team [normally]. The idea is that we’re trying to just give the players the choice of what they want to do. Some people have more time, some people have more money. Some people have a bit of each! Either way, you’ll have the choice.”
“The general principle is that you will be able to buy the players you want,” he continued. “The exact final mechanic is all still being tuned, but yes – if you want to buy Ronaldo, one way or another, you will be able to do that. And you will be happy with what you spend your money on.”
Konami have said that things are still being ironed out with PES 2015 and that we’ll be able to hear more about the game at Gamescom.
What are your thoughts about microtransactions in games that you’ve already paid £50 for? Is it a bad idea? Or is it okay as long as they don’t interfere with “normal” play?