I sometimes find my self unwilling to start the last episode of a TV show or Read the last book in a series because I don’t want it to end. Attempting to start ‘Cry Wolf’ the fifth and final episode of, The Wolf Among Us, like I mentioned above, was really hard, but sure was worth it.
Telltale’s The Wolf Among Us has been one of my favourite games since the release of the first episode all those months ago. Even the slower pace of episode four was handled skilfully and set up what unfolded in ‘Cry Wolf’ perfectly.
‘Cry Wolf’ picks up where ‘In Sheep’s Clothing’ left off, with Bigby coming face to face with the Crooked Man and his gang. The Crooked Man is a fantastic villain, his commanding presence and willingness to betray an underling in order to save himself make him one of the years best bad guys.
There is very little I can say story-wise that won’t spoil some of the episodes surprises on offer, but Cry Wolf does wrap up everything nicely. From the mystery about the Silencing Ribbons to ‘who killed the woman’, everything is answered in a satisfying way.
The gameplay and sound design a great as ever and the neo noir art style sits perfectly with the tone of the game. While this episode doesn’t actually add anything new gameplay-wise, it does’t need to. The chase through the streets of New York and the fight with Bloody Mary are by far some of the best scenes so far in a Telltale game. The new character design for Mary is brilliant and fits in perfectly with her back story, she is one of the scariest looking monsters in Fable Town and that’s saying something.
Episode 5 of The Wolf Among Us rounds out one of the best game of the year (so far) perfectly. Telltale have transferred the skills they honed will creating the first season of The Walking Dead and added in new features that fit perfectly in this world of displaced fairy tail characters.
I can’t wait to see what they do with a second season and which new characters they will introduce. Our review of episode 4 can be found here.