If you’re a huge fan of MMORPG’s and Dungeons & Dragons, then this latest news byte is for you! In the first half of 2015 the Xbox One is expected to be getting it’s first free-to-play MMORPG, Dungeons & Dragons: Neverwinter, a game that launched on the PC in June last year. Neverwinter seamlessly blends traditional MMORPG gameplay with specific rulesets from the Dungeons & Dragons role playing game.
Launching first in China where MMORPG’s are huge, Microsoft is hoping that this will drive sales of the Xbox One in that region. As for everyone else, we’re looking to see Neverwinter land on the Xbox One in the first part of next year, and likely it’ll land on other platforms too as there’s no word on whether Microsoft has grabbed exclusive rights for the game on Xbox.
According to Andy Velasquez, the game’s lead designer, “All the same races, all the same classes, all the same maps. The content will be there [on the Xbox One version], with some minor exceptions. Since we launched on PC. We’ve added some bits to the endgame, and then we added another module which had another campaign at the endgame. So we’ll probably stagger those releases [in the console version].”
The release has also raised some concerns as to how Xbox One players will play the game considering on the PC version the game is controlled primarily with a keyboard and mouse, as you’d expect from an MMO. Thankfully Valasquez has the answer we’re looking for and explains that the game will come with a few interface changes to work with consoles.
“From the beginning, we always received feedback that this would be great with a controller, and we even have a bunch of PC users who, using just a 360 controller, have come up with keybind files,” he added.
Right now no specific launch dates were revealed for the game but we’ll keep our ears close to the ground.