With the recent influx of delayed titles it comes as no surprise that one of the most anticipated multiplayer shooters, Evolve, has also been delayed until early next year. Take-Two announced last night that Turtle Rock’s 4v1 shooter has been pushed back to give the developers more time to polish the game – *sigh*
Last night Take-Two CEO Strauss Zelnick revealed during a financial call to investors that Evolve is getting pushed back as far as February 2015 so the developers had more time to work on the game noting that Take-Two usually and historically have release bigger games outside of the Holiday release period. He also noted that Evolve would then have less competition and that it’ll be able to benefit from a stronger latest-generation user base following the Christmas period.
Evolve was originally supposed to launch on October 21, but instead will now launch on February 10 for PC, PS4 and Xbox One.
Call me cynical, but I think that this delay shows a lack of faith towards how well Evolve is expected to do. Not only are they moving it away from one of the biggest and busiest month for video game releases, as Zelnick said himself, to avoid competition, they’re also hoping to benefit from a boost in users on latest-gen following the Christmas period, which seems to be a growing trend with publishers; not releasing games until the latest-gen user base is bigger. But how can that happen if games keep getting delayed or withheld from the latest-gen consoles?