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This is just a review of the improvements made in the Remastered version of The Last Of Us. For a review of the story check our review of the PS3 version of the game can be found here.

When The Last Of Us launched on the PS3, not only did it become almost everyone who’s played it ‘Game of the Year’ but the game of the generation. Some people may have been sceptical when the Remastered version of the game was announced less than a year later but The Last Of Us Remastered is one of the PS4 games currently available that’s still a contender for ‘Game of the Year’ yet again. 

There isn’t anything that I can say about the game’s story that hasn’t been said before more eloquently than I could manage; Joel and Ellie’s journey is one of the best available in any format, replaying the game just proves to me that there is no need for a film version, its hard to image any version better than this. Troy Baker and Ashley Johnson’s performances as Joel and Ellie are perfect and will have you rooting for this pair, just watch out for Ellie’s terrible jokes. 

The PlayStation 3 version of the game was one of the best looking game of the last generation but the Remastered version takes it one step further. The game runs amazingly well at 1080p and 60 frames per second with no visual drops. 

I did come across a couple of glitches early on my play through including floors not popping in when entering a building and a conversation with Tess which seemed to be playing too fast but these were few and far between and dropped off as the game went on. Hopefully future updates will be able to fix these few technical issues. 

The Last Of Us Remastered

Being able to switch between locked at 30 fps and uncapped shows of why 60 fps is becoming the industry standard. When playing uncapped the game ran incredibly smoothly while the 30 frame lock lead to visual jars when swinging the camera around. While it was a nice little touch to play around with I will definitely be leaving it on uncapped in future play throughs. 

The Last Of Us Remastered makes use of the Dualshock 4’s improved triggers by using them to aim, fire and reload. A nice little touch is the ability to switch back to the original PlayStation 3 configurations of L1 and R1. 

Naughty Dog have also jumped on the screen shot bandwagon with the Photo Mode first found in inFamous: Second Son, which has been bound to L3. Players will easily be able to show of the beautiful surroundings they come across with out HUD. For players that really want to punish themselves they can also turn off the incredibly useful listening mode. The Remastered version of the game comes with all the major DLC packs that were available for the PS3 version of the game including the brilliant, Left Behind DLC.

Multiplayer runs better than ever with the smoother frame rate and is one of the best “tagged on” multiplayers available. Naughty Dog have said they will continue to supporting The Last Of Us Multiplayer through DLC although no more single player content is on its way. 

The Last Of Us Remastered

The new Grounded difficulty will keep single players happy for a long time and anyone who manages to earn the “Grounded Mode Plus” will have my respect. The Last Of Us has made an impressive leap from the PlayStation 3 and is, in my opinion, a must-have game for all PlayStation 4 owners.

The Last Of Us Remastered should get PlayStation 4 owners excited for what Naughty Dog will be able to do with Uncharted 4: Theif’s End. If Naughty Dog can do the same great job with the first three Uncharted game you should look forward to a Remastered version of them. 

There are very few games I would consider giving full marks to but The Last Of Us and The Last Of Us Remastered are at the top of that list. If you have a PlayStation 4 and haven’t experienced this journey you should definitely get this game. If you played it on the PlayStation 3, you should get it just to play it through once again.

The Last Of Us is available on the PlayStation 3 and the Remastered version is now available on the PlayStation 4. 

This review is based on a copy of the game provided to us by Sony.

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Why should we get It again exactly? Did they fix the multiplayer welfare system that caters to garbage players? Because I just loved having my experience diminished every match by receiving less crafting materials from constantly doing decent while sh*t players were handed premade items. Not to mention players benefitting from their piss poor connections. Yeah that garbage multi can stay on my ps3 rather keep playing kz sf.