Assassin’s Creed Unity was at EGX this year, sadly only to be shown off and not played. The Assassin’s Creed Unity Theatre stood right beside AC Rogue, and was decorated with a huge image of Arno looking over Paris.
Once inside the theatre, there were several rows of seats on both sides of the ‘room’ we we’re ushered in and told to grab a seat. I got a cracking seat in the second row, if you’re interested. As the rest found their seats the guy from Ubisoft who would later be talking us through the event made idle chit chat with us fans. He specifically mentioned my beard. I like that man.
We we’re all seated and told we would be watching the E3 trailer again to whet our whistles, and let’s face it. It is a pretty cool trailer. There was applause and you could see the Ubisoft guys grinning as they saw each and every person hooked. The Ubisoft team member emerged back on stage this time with another member, who say down on the single chair that was tucked in the corner of the stage with and Xbox One controller at his feet he picked it up and waited. We we’re then told that would now be watching a mission from fairly early on in the game, and one of the first missions where Arno is an Assassin. Sadly though, we’ve already seen the demo. Or at least if you haven’t been living under a rock you will of seen it.
It was the mission in and around Notre-Dame. See below, if you’ve forgotten which one I’m talking about.
[su_youtube url=”https://www.youtube.com/watch?v=ot0MpgIaMC4&” width=”1280″ height=”720″][su_youtube url=”https://www.youtube.com/watch?v=xJUx7C3gAkc” width=”1280″ height=”720″][/su_youtube]
The Ubisoft team member who was playing the demo didn’t really differ too much from the above video except when he ‘teabagged’ a guard he killed in Notre-Dame. That got a few chuckles. We did see some of Arno’s ‘moves’ like a leg-sweep assassination which was very cool.
Seeing a demo which we’d already seen was a little bit annoying but at the same time it was good watching it on a giant projector rather than on your computer screen. It did look amazing and it appeared to play well. The new parkour up and down feature looks fantastic and makes Arno’s movements look realistic and easy.
After the demo and after the applause we had one last treat, a behind the scenes look at Assassin’s Creed Unity. It was at this point where I thought we would be doing a tour of peoples desks at Ubisoft looking at character models and early designs of Unity but I was wrong. It was commentary and sort of mini interview with the cast of AC Unity. We saw Dan Jeannotte who will be the voice behind Arno Dorian, expressing his hope that his performance will be a one that us the fans enjoy. We also saw the actors behind Élise, Napoleon, and a couple of other characters express their anticipation for the release of Unity.
At the end of the day I wish we could of gotten the chance to play Assassin’s Creed Unity. The theatre experience was a good one, but seeing as we had practically seen the demo already it was a little annoying.
Are you looking forward to Assassin’s Creed Unity? Share your thoughts in the comments below!