In a recent interview with IGN, Phil Robb, the creative director of Evolve, has stated that all players will be given DLC maps for free in order to keep players up to date with friends. The development team at Turtle Rock believe it will keep fans on the same playing ground without being forced to pay for the privilege.
The game will also see new Hunters and Monsters arrive on your online stores for purchase, but allowing gamers to play together without being hit by a pay-wall of map packs to join in, is quite a generous move from the team.
You’ll also be able to play against others who have downloaded the new characters without fear of being booted from a server or left waiting until you can actually buy them yourself, with development allowing everyone to partake in the game without any hassle whatsoever.
Seeing the issues that Battlefield and Call of Duty have had, alienating friends from each other when they can’t afford or refuse to buy new mission packs, Turtle Rock seem to have regarded the problem in full and decided that the way forward in this generation of gaming is inclusion, not punishment for not paying for new experiences.
“One of the things we’ve been really careful about is that for our DLC plans, we’ve approached it as consumers, what [Design Director Chris Ashton] and I feel good about as consumers. The first thing we said is we can’t break the community up. All of our maps will be free, we never want anyone to get booted off a server because they haven’t bought something. That sucks.” – Phil Robb on IGN
It’s refreshing to see a new outlook from publishers and developers that can see the view from the other side of the fence as well as from their own perspective. As gamers, we know that companies have to make money from their product and DLC but at times, we also feel pushed into a corner and it’s wonderful to see that scenario changing for the better.
Evolve will be released in the new year on February the 10th 2015 on PC, PS4 and Xbox One, after the team decided to hold back for some extra polishing and testing.