Fallout 4! Fallout. 4. We’ve been waiting so long, and the trailer is here! Let’s break it down.
We’re also shown a German Shepherd scavenging through a house. Interestingly, this follows the Fallout theme of german shepherds called Dogmeat helping the player. Is this Fallout 4’s Dogmeat?
There’s also a few flashbacks to before the bombs dropped on the alternate reality of Fallout. Could the main game feature flashbacks to before everything happened? Is Dogmeat the main character’s dog from before the bombs dropped?
“War never changes”. Remember that? It’s a direct link to Fallout 3 (EDIT: and I’ve been informed it’s also said in earlier Fallout games!). At the moment I’m not sure how it’s specifically relevant, but it could relate to a later point I have…
Over the next section of the trailer we’re shown some environments and cities. Firstly, the vaults. It’s been speculated that there’s two different vaults here; one that opens horizontally and one that opens vertically. The horizontal one is Vault 111, which seems to be the player’s vault where the game will likely start. We don’t have a number for the vertical vault yet, but it’ll probably be important later on.
As we look through the towns there’s a statue of a man riding a horse. This is likely a Paul Revere statue – best known for alerting the Colonial militia to the approach of British forces before the battles of Lexington and Concord during the American Revolution. This statue in real life is located in Boston, so this confirms the early speculation that Fallout 4 would be set in Boston. Above his statue we see an airship-like machine in flight. Unrelated to the trailer, but this airship looks similar to the kind of thing I’d expect in Final Fantasy…
The towns we were shown look heavily populated, one being somewhat reminiscent of Megaton from Fallout 3. One fellow member of n3, Josh Young of the video team, seems to think it actually is Megaton, and the city on a freeway bridge could be Arefu. Could we be visiting previous areas of Fallout games?
The bombs drop and we’re shown the final scene. Dogmeat snoops around a garage-like area with a suit of power armour hanging, as if it’s being worked on. This power armour piece looks more like classic armour from the earlier Fallout games. There’s also a Vault Boy bobblehead, a plasma rifle with various parts (weapon mods returning?), and various other weapons and ammo cases. Is this the players main base? Dogmeat walks across to a man in a vault suit. This is most likely the player character. “Let’s go pal” he says after petting the dog and pulling up his gun. There’s plenty of speculation on who the voice actor is for this character. My guess is Troy Baker, as of right now we don’t know.
And here’s an official 4k screenshot for your viewing pleasure (click for full resolution):