According to a report, the issues that have plagued the PC version of Batman: Arkham Knight were known about for months by publisher Warner Bros. Interactive, so why did the game make it to launch?
For those out of the loop, when Batman: Arkham Knight launched on PC the game was plagued with many issues making it almost unplayable. Eventually Warner Bros. decided to pull the game from sale while Rocksteady work on fixes.
According to a report from Kotaku, these issues weren’t just a problem that arose from various different configurations hammering the game at once, these issues were known about for some time.
The source speaking with Kotaku revealed that they were a QA tester for the game, and added:
I will say that it’s pretty rich for WB to act like they had no idea the game was in such a horrible state. It’s been like this for months and all the problems we see now were the exact same, unchanged, almost a year ago.
Other sources speaking with the publication added that this wasn’t a case of Warner Bros. trying to fool players or make a quick buck, it was because they felt that it was good enough to launch. Which we now know it wasn’t and is why the game has now been pulled from sale.
While Rocksteady are now hard at work fixing the issues, they’ve revealed that there’s still a lot of work to do before the game is working correctly.