Rocket League has become an overnight hit, launching on PC and PlayStation 4, with the latter version being part of the PlayStation Plus Instant Game Collection, in just a few weeks the game has shifted 4 million copies. Oddly, the developer originally didn’t want it to be a part of PS Plus…
Having hit around three million players a week ago, Psyonix has now revealed that more than four million players have downloaded the game across PlayStation 4 and PC – the game launched just two weeks ago.
Though they didn’t split the numbers up, it’s likely that the PlayStation 4 version is getting the most use as it was part of PS Plus’s Instant Game Collection this month, something the developer originally didn’t want to do:
PS+ Instant Game Collection has been an interesting story for us. When the great people at Sony proposed it to us a while back we thought it was a great idea. At the time we didn’t know if the game was going to be successful enough for all the work we put into it and this would be a way to expose it to a larger audience. We always knew that Rocket League would be big if we could get enough people to try it.
Then…the Beta happened. With all the new hype surrounding the game it didn’t seem to make sense to go forward with PS+ IGC. At this point we were pretty set to go forward with a regular release. Then Sony stepped up and told us how much they really wanted the game on IGC. They made us a solid offer and promised to really help promote the title. Coupled with the larger player base and general goodwill it spreads we decided to go for it.
I bet they’re pleased with the results now, however. The game has become a massive success with videos, gifs, and gameplay zipping around the web leaving players without high-end PC’s or PS4’s dying to play the game.. myself included in that bunch.
Fortunately, it could come to Xbox One if we ask for it enough.