It’s certainly heartwarming when a developer promises to not go down the route of microtransactions to then introduce microtransactions later down the line. I am of course kidding, that’s probably more frustrating than actually just adding microtransactions. Unfortunately that’s exactly what Payday 2 developer Overkill has done.

In 2013, on a Steam Community thread, Overkill Software addressed some concerns fans were having about the game before its launch on PC, one of which was the introduction of microtransactions. In the post they said “We’ve made it clear that PAYDAY 2 will have no micro-transactions whatsoever (shame on you if you thought otherwise!),” and guess what, four years later the developers have gone back on their word.

In a new update for the PC version of Payday 2, entitled The Black Market update, players have the ability to earn safes at the end of matches which can only be opened with a drill that requires players to fork out $2.49 for. Yep, there’s no other way to acquire these drills other than to shell out almost $3 for.

These safes include weapon skins which may boost stats or grand special modifications to your weapons.

In response, fans are going a little wild on the Steam Store page, posting negative reviews due to Overkill going back on their word. According to one review, moderators are deleting some of the negative feedback. This unhappiness is reflected elsewhere on the web too with the Payday 2 subreddit being alight with pissed off fans.

Overkill haven’t exactly had it easy with Payday 2, or at least, the way they’ve handled several launches. Payday 2 launched in 2013 on PC, Xbox 360, and PlayStation 3. Since then the PC has received a considerable amount of support where the console versions were left to die.

Then Overkill decided to launch a remastered version for Xbox One and PlayStation 4 with the promise of simultaneous updates with the PC version of the game. Only, the game’s matchmaking has been broken ever since with one, maybe two, updates to the game, leaving those who spent full-price on the game, with a bitter taste in their mouths.

It looks like Overkill has a lot of explaining to do. Though it’s unlikely that microtransactions are going to go anywhere.

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