The modding scene surrounding Bethesda’s games is one of the largest on-going at the moment. Thanks, largely, to the support that Bethesda gives the community by releasing public versions of the tools they use to author their games. However the community also have created some of their own tools which have helped shape the modding scene, namely: Script Extenders.
A Script Extender, for those who don’t know, is a framework for mods to insert extra code into the game without the need to rewrite the whole program. Running a separate version of the game’s executable, the game is able to load in other packets of code written to facilitate large changes and additions to the way the game runs in the form of plugins. This can include things such as changing the UI or running a script whenever the player equips certain items.
The Fallout 4 Script Extender, or F4SE for short, will be a modder’s resource that expands the scripting capabilities of Falout[sic] 4
The team behind it have produced script extenders for all of Bethesda’s big titles since The Elder Scrolls IV: Oblivion. While Fallout 4’s is very bare bones at the moment it will grow into a great tool that will allow mods of the caliber of the excellent Skyrim mod: SkyUI, a complete overhaul of the game’s menus. Don’t worry just yet though, no mods that require it are out but there are exciting possibilities on the horizon now for Fallout 4!
The level of modding support for Fallout 4 is staggering considering the game is only coming up to it’s second week of release. With official modding support coming in early 2016 it amazing to see the community already hard at work to play around with Fallout 4’s world. To take a look at F4SE in it’s early stage head over to the Bethesda official forums here! And if you’re still on the fence about Fallout 4 don’ forget to check out our review.