xul

Blizzard has today announced two new characters for Heroes of the Storm this morning each of which takes inspiration from character classes from their hack and slash dungeon crawler Diablo.

Li Ming and Xul are the two new characters coming to Blizzard’s MOBA. Li Ming is inspired by the Wizard class from Diablo 3, and Xul, the fan favourite Necromancer from Diablo 2.

Apparently, Li Ming is a tricky character to play, but is very flexible on the battlefield with three core skill builds:

  • Magic Missiles (Q) —  A skill-shot ability fired at a target point. This needs to be aimed very precisely, as the target point is very specific.
  • Arcane Orb (W) — Another skill-shot that fires at a long range and deals AOE damage on impact, but is not very fast. The trick to this is that the damage is increased the farther away Li-Ming is, so you’ll want to cast it and run to maximize damage.
  • Teleport (E) — A short-distance, short-cooldown teleport that is specifically characterized as the opposite of the Bolt of the Storm talent.
  • Disintegration Beam (R1) — Her first heroic ability which can be used to sweep back and forth across enemies and cause great damage.
  • Wave of Force (R2) —  Her second heroic ability which lets you remotely detonate a telekinetic bomb that pushes the enemies around and is a great counter against back-line characters.

li-ming

As for Xul, as he’s a Necromancer his skills are quite dark and has him unleash a scythe down in battle as well as hitting enemies with powerful curses. He has the following skillset:

  • Spectral Scythe (Q) — A “reverse skill-shot,” where you lay a scythe down at a target point that swings back towards you.
  • Cursed Strikes (W) — Causes Xul’s basic attacks to turn into AOE and also curse enemies to reduce there attack speed by 50%. This will be good against fast heroes or multiple-Warrior team compositions.
  • Bone Prison (E) — A targeted ability that warns enemy heroes of their impending fate and then 2 seconds later roots them in place.
  • Poison Nova (R1) — AOE that comes off of Xul and spreads a huge amount of damage around him (it sounds similar to Defile in WoW). You’ll want to use this in the center of teams to maximize damage.
  • Skeletal Mages (R2) — A wall of mages forms at a distance, sort of like Tassadar’s Force Wall. Unlike Force Wall, though, it doesn’t block all movement but rather slows enemies hit by the mages.
  • Bone Armor (1 key) — Xul gets one more baseline ability to give him extra survivability when approaching the front line, a bonus shield worth 25% of his health.

The two characters don’t yet have a release date, but will be coming to the game soon along side other Diablo-themed heroes and battlegrounds, so keep an eye out for that. There’s also a pretty interesting write-up over on GameSpot with Game Director Dustin Browder who talks more in-depth about the characters and the upcoming Diablo content coming to the game.

 

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