five nights at freddys world

Scott Cawthon has a habit of surprising fans of his long-running game series, Five Nights at Freddy’s, usually be launching the game way earlier than expected. Usually its met with praise as players get to experience the spook-tastic adventure early, however, in the case of Five Nights at Freddy’s World, things weren’t so well received.

The game launched to very little fanfare, much like previous entries, and while usually it went well for Cawthon, it seems his eagerness to show the game to everyone, meant that he overlooked some key features.

“There are a lot of features that this game should have had before release, features that I was told about, but ignored and didn’t implement. I got too eager to show the things that were finished, that I neglected to pay attention to the things that weren’t. I’m going to fix this… I’m sorry. I will continue to add features to the game and make it right.”

Cawthorn’s statement above was made just before he decided to fully remove the game from sale entirely.

“Even though the game had a ‘Very Positive’ rating with 87 per cent, I was not satisfied with the reviews and ratings it was getting,” he said in a new post. “For that reason, I’ve decided to remove the game from Steam. I’ve also asked Valve to make it so that the game can be refunded regardless of the amount of the time it has been owned, meaning that anyone can get a refund at any time. It may take them a while to set that up, but it will be in place soon.”

Cawthorn concluded that while he’s still going to be working on Five Nights at Freddy’s World, he’s currently working on a fully 3D overworld for the game. When he’s ready to update the game, he’ll then replace the demo with the full game meaning that it’ll always be free.

“I appreciate your support, and I encourage you all to refund your Steam game (even if you enjoyed the game), and download the new version when it becomes available on GameJolt.”

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