GRIP Combat Racer Interview Caged Element
Combat Racing Returns!

We may have been waiting for over fifteen years, but at last, combat racing is making a triumphant return next month with the public release of GRIP on Steam Early Access. Or at least, that is what David Perryman, Producer of GRIP tells us.

GRIP is a combat racing game inspired by Rollcage – possibly due to the team having experience working on the original title – that ran an unsuccessful Kickstarter campaign in late 2015.

The Canadian based developers, Caged Element, took to the Kickstarter with abundance of both ambition and uncertainty.

“We have always had the plan routed out to try with crowd funding first. We are open to discussions with publishers, of course – after all we need to pay the bills. But not if that comes at the expense of disconnecting with our fans,” said Perryman.

The unsuccessful Kickstarter campaign reached $153,990 of the $657,000 goal.

“We were never that confident in reaching our target,” he explains. “Unfortunately, the public’s perception of how much a game costs to make is out of line with the reality – so we were never confident.”

"Inspired by the classic Rollcage games, with a lethal mix of heavy weapons and ferocious speed, GRIP is a new breed of combat racer."
“Inspired by the classic Rollcage games, with a lethal mix of heavy weapons and ferocious speed, GRIP is a new breed of combat racer.”

However GRIP will be available on Steam Early Access in February for those gamers that pre-ordered from the games website.

David remains positive about Kickstarter and self-publishing in general adding, “things are changing and the route to self publishing is vastly easier than it was a few years ago… We’re almost back to the 80s in that sense. Except this time, developers can to a large extend be the masters of their own destiny.”

For more information on GRIP, head on over to Caged Element’s website.

https://www.youtube.com/watch?v=aIRWKoWSZAg

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