Do you remember those Saturday mornings watching Hanna-Barbera classics like The Flintstones or one of the twenty Scooby Doo cartoons that had have been thrown out in the last couple of years?
Well, guess what, DC Comics now have the rights to all this cartoon gold and they’re making a line of comics tooled towards the modern reader who would like reading comics about Saturday morning cartoons. So over the next couple of months expect to see a Post Apocalyptic Whacky Racers and Scooby and Doo Mystery Inc do battle with the forces of evil.
You know what, with every word I write about this comic I honestly can’t remember that much about Scooby Doo or The Flintstones except for a mix of scenes and that’s about it.
So, Future Quest is basically a vision of what we can expect for the rebooted Scooby Doo live action movie they’re making. A shared universe in the style of movies, but with all the obscure properties that Hanna-Barbera has.
This week we’ve been treated to the mash up off Johnny Quest, Birdman and Space Ghost as all of those characters and more have to team up to take down a bigger threat.
It’s your standard issue 1; An introduction of characters and slow pacing connected with a shocking surprise cliffhanger. The art was a bit faded however and the iconic characters lose some of their looks.
I can’t help thinking that I’m not that the target audience for this book. I mean I don’t think I’ve seen the original Johnny Quest cartoon. I fondly yet vaguely remember the Extreme Johnny Quest cartoon where Johnny was into extreme sports, but that’s about it.
So surely turning this into a comic would make sense under this creative vision? I mean isn’t this kind of the point, with goofy cartoons done up like the mid-2000s DC comics universe? That’s why Whacky Racers looks more like Mad Max.
I mean I have heard that the 60s Johnny cartoon had kids using guns and I doubt that’ll make into Future Quest.
Overall, the book is okay, just a shame it’s not 90s Young Justice really.