What’s the best way to continue a game’s legacy even though development and releases for the third and final game are complete? Release a card game not only based on said game, but one that actually featured in the game too! And that’s exactly what CD Projekt RED have done with Gwent: The Witcher Card Game.
Previously revealed via a trademark filing, CD Projekt Red officially announced the game’s existence at the Microsoft E3 2016 media briefing – oddly. But rather than just lifting the game which was first introduced as a playable mini game in The Witcher 3: Wild Hunt, CD PR has decided to make it much more robust.
Gwent: The Witcher Card Game is a free-to-play game that is set to be more than just a traditional CCG. It’ll also have a fully-fledged single-player mode complete with several campaigns each of which are pegged to be over 10 hours long. There’ll be top-down maps with several areas to explore. The player’s character will also vary depending on story, with decisions playing an integral part to the game.
Rather than opening card packs, players will be rewarded cards for exploration and completing games, and further progression means further cards will be unlocked for players to add into their decks. When encountering battles, they’ll launch into a game of Gwent, obviously, with enemies having their own deck types and gimmicks based on various parameters.
Gwent: The Witcher Card Game will also have a number of the series’ heroes and villains appearing, with Geralt also stopping by from time to time, but rather than players taking a specific role, they’ll act more as leaders than specific mercenaries.
The game is set to launch on PC, PlayStation 4, and Xbox One, with a beta launching on Xbox One first this September. Find out how to enter the beta, here.