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Bethesda’s Prey is a Full Reboot, has no Ties to Previous Game

Those looking forward to Bethesda’s Prey, which was unveiled at E3 earlier this year, may be interested to know that the game will be a full-on reboot as it has no ties to the previous game, nor its cancelled sequel.

In a similar fashion to EA’s Mirror’s Edge, Arkane Studios will be taking the Prey IP and adding their own spin to the game. Studio head Raphael Colantonio confirmed this news sayin:  “Prey is not a sequel, it’s not a remake, it has no tie with the original. You have to look at it like a re-imagining of the IP.”

In addition, he also revealed that the game will have a very “Arkane” feel about it, so you can likely expect it to feel familiar to games like Dishonored and BioShock 2. It’ll feature plenty of story with a layer of RPG ontop of player choice, which will definitely be interesting.

“It is important to note that’s it’s not just shooting.” Colantonio says. “It’s more like a hybrid game where there’s, like, narrative meets with action meets with a little bit of RPG. You have some weapons, but you also have lots of other things – including powers that you can learn from the aliens themselves.”

Currently the game is set for a 2017 release, though no exact release date has been announced. It’ll arrive on Xbox One, PlayStation 4, and PC.