Konami is doing a damn fine job of keeping fans of the Metal Gear franchise pissed off. First they essentially booted creator Hideo Kojima from the franchise, then released a new Metal Gear game that really has nothing to do with Metal Gear, and now they’re saying that they have no plans to complete development on Metal Gear Solid 5: The Phantom Pain’s ‘missing’ Mission 51.
The extra mission, which was supposedly cancelled during the game’s original development according to the official Metal Gear Twitter, is “definitely not the ending,” and the game always was supposed to end at mission 50.
Interestingly however, early footage of the mission was included on the game’s Collector’s Edition disc, and featured one of the game’s “most important story scenes” according to Kotaku. In response though, Konami says this footage was more of a “bonus gift” showing behind the scenes content in early development.
Of course, this hasn’t exactly kept Konami on the good side of MGS fans, with many accusing Konami of cutting the game’s ending, and asking for a missing Chapter 3 to wrap things up.
In response to that, the MGS Twitter account simply referred to previous games in the series in which “many threads continue,” as the game acts as a prequel to the original Metal Gear game from 1987.
the ending isn't and never has been missing, but this is a prequel game to Metal Gear (released 1987)
— METAL GEAR OFFICIAL (@metalgear_en) August 30, 2016
Konami recently announced Metal Gear Solid V: The Definitive Exerience, a new edition of the game which packs in both Ground Zeroes and The Phantom Pain as well as all DLC releases in one package. That’s due for release in October.