Earlier this week many reports surfaced to suggest that Battleborn, Gearbox and 2K Games under-performing multiplayer shooter, would be transitioning to free-to-play, not too dissimilar to the way 2K Games and Turtle Rock shifted Evolve to free-to-play.

Speaking with Kotaku, a person familiar with plans revealed that 2K Games and Gearbox Software were planning to make Battleborn free-to-play in the next few months. The announcement will reportedly come by mid-November, but that may change.

According to the source, Gearbox Software wanted Battleborn to be free-to-play from the beginning, but 2K Games preferred to sell it as a AAA retail release. Unfortunately at the time a similar game, Overwatch, launched around the same time causing Battleborn to quickly fall under the radar.

Since launch, Battleborn has found itself slumping to bargain bin prices in the hopes to entice more players to the game, but still it’s failed to win players over. So a free-to-play transition would certainly make sense.

Here’s where it gets a little complicated. Obviously Gearbox has denied the rumours on Twitter:

But then he revealed that a “trial” version would be coming in the near future:

In response to Kotaku’s Jason Schreier, Pitchford also wrote:

So it’s entirely possible that Battleborn’s multiplayer would become free to play, with the game’s story mode being held behind a paywall, similar to the way Activision launched a cheaper multiplayer version of the new Call of Duty game.

I’ll have to say that I wouldn’t be surprised if Battleborn moved to free to play. Maybe it’d encourage me to play it some more?

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