Today at the Final Fantasy XIV FanFest 2016 event in Las Vegas Square Enix and game director Naoki Yoshida took to stage to announce the next expansion for the critically acclaimed game, Final Fantasy XIV: Stormblood.
The new expansion will see players and the warriors of light traveling to the land of Alo Mhico to face a new foe. The story will focus around the warriors of light and the Ala Mhigan Resistance as they prepare to retake Alo Mhico back from it’s occupying force.
During the keynote Yoshida-San talked about a number exciting features and improvements that will be coming in Final Fantasy XIV: Stormblood and further 4.X patches. Some of the key changes coming in the expansion and 4.0 include…
– Multiple new jobs. No new details at this point but it was confirmed to be more than one new job.
– Tons of new equipment for all the current jobs available in Final Fantasy XIV
– The level cap will be raised to 70 from the current 60
– To go with the new level cap there will be plenty of new gear and recipes to earn
– Final Fantasy XIV: Stormblood will include revamps to the battle system. This includes an overhaul to the skill system to allow for skills across the multiple jobs made easier to manage. Additionally the user interface will be revamped to show buffs on screen and not on small icons so that they are easier to see
– A sprawling new area that promises to be no less than the size of the last expansion and offer a standalone game worth of content
– Plenty of new primals
– Challenging new dungeons and high end raids with different difficulty levels
– There will also be ‘exciting’ new Alliance Raids
– The Forbidden Land: Eureka. An expanded form of exploration that will ‘maybe’ feature a special boss that spawns every 72 hours. There might also be some powerful weapons hidden there as well.
– Item Inventory expansion will also be included (met with great cheer) in 4.0 and is said to be ‘extreme’
– To go with the inventory expansion the developers will also be upgrading the games server infrastructure to handle this and many other changes
– A 4th Residential Area will be available as well but the location was not announced at this time however it will effect the main storyline of Final Fantasy XIV: Stromblood
There will be plenty of more details announced in the coming months as the development team reveal more of Final Fantasy XIV: Stormblood at the upcoming FanFests. Furthermore in the remaining patches during the 3.X season the story will start to more towards setting up for Final Fantasy XIV: Stormblood and getting players ready for the story that will unfold during the new expansion. There will also be plenty of developer updates and streams to further expand on the details up to the release of Final Fantasy XIV: Stormblood.
Furthermore it was also announced that the team plan to raise the minimum system requirements for Final Fantasy XIV with the release of Final Fantasy XIV: Stormblood to give players “the best gaming experience”. At the same time it was also announced that support for the PlayStation 3 will also be ending due to low player numbers. What these two announces mean however is that the development team can now raise the minimum target for Final Fantasy XIV: Stormblood and therefore, have more room to play with when creating new content.
PlayStation 3 players don’t fear however as there will be a free upgrade program to allow you to move from the PlayStation 3 to the PlayStation 4 version of the game. More details on this in future.
Final Fantasy XIV: Stormblood is set for an early 2017 release.