Ghost Recon Wildlands is set to be an ambitious open-world take on the Ghost Recon series where players, and up to three of their friends, can jump in together to complete various missions in order to take down a drug cartel. But just how big is the game set to be?
Fortunately we now have some idea and apparently Ghost Recon Wildlands is set to be the company’s biggest open-world game to date.
In a feature over on Polygon, Ubisoft delved deep into the game and revealed what to expect from the scope of the map. Apparently the game’s environment will be divided into 21 regions, each with its own population. Each region will have its own set of major towns, villages, and waterways, as well as their own industries and ways of life.
“We have a full agenda for the NPCs, so they really live in the world,” Benoit Martinez, the game’s lead artist and technical art director, told Polygon. “They go to bed at night. They get up. They go to work. Whether or not you interact with them or not, they live their own life.”
In addition, the game will feature 11 different biomes, each of which have their own climate, topography, plants, and animals. Basically there’s a hell of a lot to explore with a hell of a lot of different environments and situations to deal with. No wonder there’s a focus on co-op gameplay here.
Ghost Recon Wildlands is set to launch on PlayStation 4, Xbox One and PC on March 7, 2017. A beta is also set to be held for the game which you can sign up to over on the game’s website.