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Platinum Games Addresses Scalebound Cancellation

Following Microsoft’s statements on the cancellation of Scalebound, we were yet to hear from its developer, Platinum Games. Fortunately the developer has now released a heartfelt statement, unfortunately we’re none the wiser as to why the game was cancelled.

In an official statement from company CEO Kenichi Sato, Platinum apologise for the cancellation adding that they’re “very disappointed” with the way things ended up. However the company wants you to look forward to its upcoming releases such as NieR:Automata, Granblue Fantasy Project Re:Link, and Lost Order.

You can read the full statement below:

“We’re sorry to say that on January 9, 2017, Microsoft Studios announced the cancellation of Scalebound. We are very disappointed things ended up this way, especially since we know many of our fans were looking forward to this game as much as we were.

“Going forward, we will strive to continue delivering high-quality games to you, starting with NieR:Automata in March, and including products like GRANBLUE FANTASY Project Re:Link and LOST ORDER in the future.

“We will keep working hard to meet your expectations and we look forward to your continued support!”

Adding to this further, Bayonetta director Hideki Kamiya who was leading development, has also chimed in adding his condolences as well as hinting at taking some time off.

It’s been since rumoured that the reason for the game’s cancellation was due to it being in development hell. Since the announcement on January 9, Microsoft has removed all trace of the game from its websites and YouTube channels suggesting that Platinum may still hold the rights to the game. That being said, we have no idea whether Platinum continues to work on the game behind closed doors.