Ubisoft announced today that they will be partnering with Lightstorm Entertainment and Fox Interactive to create a “cutting-edge new game for PC and consoles set on Pandora“; you know, the gorgeous and dangerous moon with all the blue people? That’s right, James Cameron’s Avatar film franchise is branching out to make a game to add to their universe, and they convinced Massive Entertainment to helm the project.
For those of you that don’t know Massive’s most recent game was Tom Clancy’s The Division, which, just last spring, broke numerous records in the gaming industry. They are now under way to produce a new AAA title based off the Avatar universe, which was the highest-grossing film of all time.
“James Cameron and Lightstorm Entertainment changed the way we think about immersive storytelling with the first Avatar. The ambition that they have for the forthcoming films and this game is really inspiring.” said David Polfeldt, Managing Director at Massive Entertainment. “Its a privilege to work with them and we’re honored that they’ve entrusted us to create and experience worthy of the Avatar name.”
The partnership between Cameron and Lightstorm began when they had the chance to view an early game prototype that the team at Massive had created using its proprietary Snowdrop engine. This engine is designed to allow the creation of ultra-realistic game universes, enhanced with dynamic global illumination, incredible real-time destruction and gorgeous amount of detail and visual effects. It is the lead engine on multiple unannounced Ubisoft titles as well as the engine behind the development of The Division.
Cameron went on to say, “What impressed me about Massive were the group’s passion for this project and the power of its Snowdrop engine. I believe Ubisoft’s team at Massive Entertainment are absolutely the right partners to bring the beauty and danger of Pandora to life.”
While all this may seem exciting let us not forget that a game based in the Avatar universe already exists. It was released back on December 1, 2009 to mixed reviews. Personally, I wasn’t a fan of it, but lets face it, games based on movies usually don’t turn out too well. That’s not to say Massive doesn’t have the chops for it. Coming off of the well received Division release I’m sure the team will develop, if nothing else, a beautiful looking game.
We’re going to be seeing a whole lot of blue people in the years to come.