How Rogue Dismantled Overwatch Monthly Melee

Rogue has been somewhat absent from the spotlight as of late, being snubbed of an invite to Apex season 2 and struggling to get their talent-laden roster performing to expectations.

Indeed, after a trade with Misfits that landed Soon and Skipjack to fill out an all French-speaking lineup, Rogue went through a bit of a rough patch. Then came the benching of Skipjack because of apparent communication issues before they basically dropped off the radar.

Enter February, and the addition of Overwatch vet Nico who hadn’t been heard from in some time. No one really knew what to expect, though it’s doubtful that anyone would have been betting on a brand new Rogue roster to defeat an NA top team such as Immortals. But that’s exactly what happened, and by no slim margin, either. Rogue’s dive compositions with Nico on Genji and Soon on Tracer absolutely obliterated every team they came across. “Oppressive” is a good word to describe their tactics as they swarmed enemies like mosquitoes on a muggy summer day.

How Rogue Dismantled Overwatch Monthly Melee - n3rdabl3

While most teams have been fielding a typical 2/2/2 composition, Rogue decide to make things interesting and went for a 1/3/2 composition that consisted of Winston, Tracer, Genji, random DPS, Zenyatta and Lucio most of the time. Even on defense. They spawn camped Faze on Hollywood. It was epic. But it’s not just the composition that’s intriguing. It was their positioning and shot calling that really made the viewer aware of something special going on.

For starters, they didn’t always group up. Too many times, teams at all levels of play make it a point for their core to clump together in order to maximize things like healing and poking strength. Not here. Rogue was constantly spread out, evading most earth shatters and graviton surges that cripple dive compositions.  It was a thing of beauty, mostly because it flies in the face of conventional logic.

How Rogue Dismantled Overwatch Monthly Melee - n3rdabl3

Even their Pharah play fit into the equation like a square peg that was hammered into a round hole. From taking down Reinhardt shields to forcing Roadhog hooks, AKM was brilliant in the sky. It’s not easy to do without a pocket Mercy, but even in the face of a hitscan counter, he was able to switch between distance bombardment and disrespectful, close-quarters engagements with ease.

Take a look at the following clip:

It doesn’t look like much, but the Pharah fundamentals are definitely on display here. I especially like how he flew up to avoid Roadhog. If he hooks from that angle, there’s a good chance it’ll break.

Rogue has been one of my favourite teams for quite some time, and it’s so good to see them have a strong outing against top-notch competition after some time off. They’ve overcome some typical eSports challenges and made some important changes over the last few months, even though they had to lose Tviq and Reinforce in the process.

With a new meta on the horizon, it’s difficult to say if their current setup will survive the long haul, but for now, Rogue has another well-deserved tournament win under their belt.

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I've been writing for esports blogs here and there since the Wings of Liberty days of Starcraft II. It started mostly as a way of documenting my own matches, which I quickly learned doesn't really work unless you're streaming. Finally, after much research and deliberation, I decided to adopt a more guided and informed style of writing in the summer of 2016. Overwatch and Street Fighter were my main focuses, but esports as an industry became absolutely fascinating to me. Seeing the scene blow up has been awesome, but there's so much more to be done. I simply want to do my part in providing quality content for esports consumers around the world.

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