Call of Duty WW2 Multiplayer Gameplay

Sledgehammer Games has released another update on the current state of Call of Duty: WW2‘s multiplayer as the game continues to struggle with the high demand from players.

Following last week’s update, Sledgehammer Games have revealed that they’re working around the clock to bring improvements to Call of Duty: WW2‘s multiplayer. This comes after the developer decided to make Headquarters solo and close down the game’s leaderboards.

According to a new blog post, the developer is working hard to make the game’s multiplayer the best experience possible. This follows a Game Update which did more harm than good. As a result, the developers switched the game to P2P servers which solved the issue, but brought the age-old “Host Migration” problem whenever the peer left the game.

Because of this the developers are working to get dedicated servers with a number of them already being tested this past weekend with plans to expand as they analyse the results of these tests.

An update is planned for the console versions of the game that’ll fix a problem where the gamer disconnects from the server. This issue also caused loss of data so players will surely be happy when this update rolls out. As for PC players, these issues are also present and a Title Update is ready, but Sledgehammer want to get the aforementioned issues sorted before pushing the update live.


As for Headquarters, they’re still solo experiences however players can invite friends into headquarters so they can complete various social challenges.

All in all, while the game is somewhat stable, this just highlights the glaring problem we discussed last week about pre-order incentive betas.

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