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Need For Speed: Payback developer Ghost Games have announced that they are going to be changing the game’s progression system to address issues raised since the game’s launch.

Said improvements are mostly changes to REP and Bank values for events, and are listed bellow:

  • Increased the amount of REP awarded by taking part in events.
  • Increased the amount of Bank awarded by taking part in events.
  • Bait crates now reward increased REP.
  • Bait crates now reward increased Bank.
  • Competing against a Roaming Racer will reward you with increased REP.
  • Competing against a Roaming Racer will reward you with increased Bank.
  • Air Suspension will now appear more frequently within Shipments.
  • Slightly increased REP and Bank for finishing an event outside of first place.

These changes will speed up grind for sure, but they fail to address the core issue, which is the grind itself. Playing through the game’s storyline will not net you everything you need, and will still rely on you gaining random drops of parts in order to boost the performance of your car. Yes you’ll be getting more crates through levelling, but there is no denying that the performance system has been curated to allow for their addition into the title in the first place.

Need for Speed: Payback is now available on Xbox One, PlayStation 4, and PC.

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