In a bold Turn of events, EA have chosen to temporarily remove microtransactions from Star Wars Battlefront 2, following overwhelming fan backlash.
“We hear you loud and clear, so we’re turning off all in-game purchases” writes Oskar Gabrielson, GM of DICE, developer of Star Wars Battlefront 2, on the BF2 blog “We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we’ve made changes to the game. We’ll share more details as we work through this.”
You can hear the cheers on the wind. The move comes off the back of massive fan backlash to the game’s seemingly ‘pay to win’ style, which quite rightly didn’t sit well with those early access players who had spent £80 only to find out they had to spend more, or book a fortnight off work, in order to unlock their content. This all accumulated to the EA Community Team’s response to the issue on Reddit becoming the most down-voted comment in the history of the site.
The move is greatly welcomed, although the comment ‘the ability to purchase crystals in-game will become available at a later date’ does have me fearing that this debate might come back for round 2 in the not too distant future.
Star Wars Battlefront 2 is available now on Xbox One, PlayStation 4, and PC.