PUBG developer, PUBG Corp, have released a brand new patch for the Xbox One edition of the battle royale shooter, though don’t expect anything huge.

The patch is set to bring some minor improvement to the games framerate, which might not seem that much of a big deal, but it’s something I guess. There’s also the addition of an aim accelerator slider, which might help with the issue of players driving around in vehicles during the final few circles.

Since PUBG‘s launch on the Xbox One the game has received a fair bit of criticism, mainly due to its poor framerate, rubber banding, server lag, and much much more. The game pales in comparison to its PC counterpart and there are likely going to be a number of updates coming to the console release.

Here are the full patch notes:

Gameplay

  • Aim acceleration can now be adjusted by players via in-game option
  • Player weapon damage has been increased against vehicles. We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
  • FPP Solo matchmaking queue will be made available for NA/EU/and Oceanic servers. We will open other modes within those regions as concurrency allows
  • Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
  • Analog stick acceleration added while exiting the plane and while parachuting

Optimisation

  • PhysX performance enhancements
  • Server FPS slightly increased
  • Client FPS slightly increased
  • Some VFX received slight optimizations

Option

  • Music on/off option added

Bug fixes

  • Addressed a number of known crashes
  • Fixed a UI issue that occurred when multiple players attempted to loot from the same source

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