Rivals of Aether developer Dan Fornace has revealed that he’s currently working on a Nintendo Switch port of the Smash Bros.-like brawler.
Since the game has exploded in popularity among the competitive fighting scene, Rivals of Aether has gone from a PC beta to being available on Xbox One, and now it looks like it’ll be taking the leap to Nintendo Switch too.
In a pretty lengthy post on Medium detailing the game’s current progress and achievements, Fornace touches on the game’s future including bringing the game to other systems.
“Right now we are prioritizing the Nintendo Switch as we are currently looking into developers who can help us port the game out of Game Maker Studio so we can release on the Switch,” he wrote.
The only roadblock at the moment is that Rivals of Aether is made in Game Maker Studio which currently doesn’t support Switch, so it’ll take some time for the developers to port the game out of Game Maker and onto something the Switch supports such as Unreal Engine 4 or Unity.
The good news is that Nintendo has been notoriously supportive about bringing games as well as other engines to the console, so here’s hoping Nintendo give a helping hand with this one.