The Sony Cross-Play Blocking Saga Continues, This Time with Fallout 76

Bethesda’s Todd Howard has commented on the recent Sony cross-network debacle by throwing another spanner in the works. Turns out, Sony is making Fallout 76 cross play awkward, so it likely won’t be a part of the game.

Fallout 76 was announced at E3 2018 and is set to be a massive open world multiplayer game where players can join together and follow the story of the game, or simply blow each other up with nukes. In theory it sounds pretty great, but what would be even better is that all players, regardless of platform, could play together.

Well that isn’t happening. In a video interview with German website Gamestar.de, Bethesda’s man-who-can said: “We would love to do that, but right now that’s not possible,” later adding: “Sony isn’t being as helpful as we want them to be.”

He didn’t reveal whether Fallout 76 would be getting cross play between either console and PC, but it’s likely that it’ll either be all-or-nothing when Fallout 76 releases on PlayStation 4, Xbox One, and PC on November 14.

This news comes just after Sony issued a statement to say that they were working on a cross-network solution which they’re sure will please everyone. Shawn Layden, president and CEO of Sony Interactive Entertainment, said at the Gamelab conference in Spain earlier this week:

“We’re hearing it. We’re looking at a lot of the possibilities. You can imagine that the circumstances around that affect a lot more than just one game. I’m confident we’ll get to a solution which will be understood and accepted by our gaming community, while at the same time supporting our business.”

That final snippet “while at the same time supporting our business” echos previous thoughts about why Sony isn’t jumping on the cross-network bandwagon, because quite simply, all about business.

Join the Conversation

avatar
  Subscribe  
Notify of