Microsoft has revealed that Halo Infinite‘s Play Anywhere capabilities are still up in the air. Causing us to question just how serious they are about the scheme.
When Microsoft announced Xbox Play Anywhere, they basically said that every first-party title would be a part of this new scheme that’d allow players to play their game on both Xbox One and PC and vice-versa. Interestingly, what people might not have noticed at the time, was Microsoft quietly editing the announcement blog.
This is likely the reason behind today’s little news gumbo, as Microsoft hasn’t yet decided whether their next big title, Halo Infinite, will be part of the scheme. This follows on from yesterday’s report that the Microsoft Store listing for the game was missing that vital piece of information.
“Halo Infinite is in development for both the Xbox and Windows 10 PC. The studio is taking the time needed to make the best Halo game possible and we will share more information about the game once we’re ready,” Microsoft told Gamespot in a statement.
Unfortunately, this is a bit of a non-comment from Microsoft. It could mean that we won’t see a simultaneous release of Halo Infinite on both Xbox One and PC which of course would make Play Anywhere a little awkward. Alternatively, it could be to do with the game’s tech and engine making it difficult for Play Anywhere to be possible.
Currently, Microsoft’s next titles to hit Play Anywhere are Gears 5 and Forza Horizon 4. Halo Infinite would be the first to miss out on this feature, but considering the game doesn’t even have a release window just yet, I wouldn’t be too worried.