Can something that has been leaked still be exciting? Trust Smash Bros. to show us how! It’s been five month’s since our last Direct and today’s Super Smash Bros. Ultimate Direct has revealed swathes of new information.
First of I just like to say the new character introduction animations are amazing. I could watch one of these for every video game character ever. Oddly in each of the recent Directs for Super Smash Bros. Ultimate, it has shown Nintendo’s staple characters being gruesomely murdered, and this one is no different. Today I saw Luigi’s soul leave his body.
The leaks from earlier today where instantly proven true as soon as the haunted castle backgrounds faded in and revealed the whip welding Vampire hunter Simon Belmont. Dracula’s Castle is his stage and also looks amazing; filled with Castlevania gimmicks, enemies, and bosses.
Check him out below:
The Castlevania celebration does not end there Simon’s grandson, Ritcher Belmont too joins as an Echo Fighter, for those that are fans of the GBA series. My favorite Vampire Hunter, Alucard, will be appearing as an Assist Trophy.
If you thought there were too many Fire Emblem characters in Smash, well here’s another! Chrom (Roy Echo Fighter: Fire Emblem) and Dark Samus (Samus Echo Fighter: Metroid) are the next two Echo Fighters announced, both fighters have been highly requested over the years, so what will people be hounding Sakurai for on Twitter, next?
The best part of the whole Direct had to be during Sakurai’s closing; a mysterious loud stomping was heard… After a brief montage of series mainstays and their nemesis locked in deadly battles – and a goof from King Dee Dee – there was one final announcement… King K. Rool the villain of Donkey Kong Country is here as a playable fighter!
Super Smash Bros. Ultimate will also come with some quality of life implementations, such as the option of choosing whether Echo Fighter characters take up their own space on character select screen, or stack on the original fighter they are based on! More player choice allows for a more personalized experience. Smash Bros has always had the best user options and they only seem to be improving!
During the Direct, a new mode was announced: Squad Strike. Basically, your classic team battle mode that has been sorely missing from previous entries in the franchise. Another new mode is Smash Down Mode where, through multiple battles, players work through all the characters, locking them out of selection after a battle. People that only solo characters will find this mode the most challenging! Training Mode has had an overhaul with an exclusive stage that features a grid background for measuring the power and distance of your fighter’s moves. Also, you can now toggle a Final Smash meter! Like a proper fighting game!
Each of the newly revealed stages for Super Smash Bros. Ultimate are a delight to behold, except maybe Final Destination which is designed to be featureless. With the total number of stages over 100 (in their default forms at least. There are way more if you are pedantic) there will be something for everyone and if that’s not enough there is also the new Stage Morph option! When turned on, they transition between two stages as you play, I hope PlayStation All-Stars doesn’t mind this addition!
Newly announced Assist Trophies & Pokemon include: The evil Moon from The Legend of Zelda: Majora’s Mask, Zero from Mega Man X and Grey Fox from Metal Gear Solid. If that wasn’t all, powerful new Pokemon have been spotted, such as Alolan Exeggutor, Mimikyu, Lunala and Solgaleo to name but a few!
Stage music selection is now divided between series rather than by individual stage. Being a celebration of video game history and filled to the brim the soundtrack will be vast, well over 900 tracks. With the My Music feature, you can even play the music in handheld mode with the screen turned off, like a tiny, delicate ghetto blaster! Best soundtrack ever!
Super Smash Bros. Ultimate will be out December 8, 2018, and I can only apologize now for the major dip in my work output, social life, and communication upon release. Anticipation at unbearable levels…
For those that missed it here is the original video: