In Telltale’s The Walking Dead, fans have watched Clem grow from an orphaned child needing protecting, to a lone wanderer stumbling from group to group and eventually ending up as a parental figure herself. Over the past few years, Telltale has given us 3 seasons full of intense button mashing, nail-biting choices, and tear-jerking deaths.
Now with the arrival of Season 4’s first episode, Clem’s story will finally be getting an ending… Whether that means she’ll also be getting her well deserved peace and quiet remains to be seen.
Telltale’s The Walking Dead: The Final Season Episode 1 – titled ‘Done Running’ – follows Clem (who’s now a young-adult) and her partner in crime AJ, as they scout for supplies. On the brink of starving, it’s obvious that surviving on their own has taken it’s toll. What starts as a promising score at an abandoned train station takes a turn for the worst when walkers invade and Clem crashes their car.
Luckily, Clem and AJ are rescued by a group and brought to a settlement hidden deep in the woods – Ericson’s Boarding School For Troubled Youth. Here, there’s a ton of new characters to interact with. Reeling the from the deaths of a pair of twin girls a year before, the group is struggling to keep their head above water despite a pretty fortified home.
I actually loved this little hideaway full of kids for a few reasons. First, it’s one of the few times – besides Gabe back in Telltale’s The Walking Dead Season 3 – that we see Clem living with other survivors her own age. The fact she’s surrounded by a group of fellow badass kids rather than adults is refreshing for a change.
Second, each character was interesting and unique enough that I wanted to get to know all of them. Some I liked way more then others granted, like the musical Louis and temperate Violet. For a couple others, my opinion on them had been completely turned upside down by the ending.
Telltale’s The Walking Dead The Final Season Episode 1 was a hearty mix of everything good that the series has to offer; it had some awesome action, a section of heart-stopping horror that really took me by surprise, and a decent amount of light-hearted moments in between that let you catch your breath.
It has plenty of new possibilities – like the fact that Ericson’s seems like a place that Clem actually wants to call home for the first time. But it also deals with a lot of other heavy themes that we’ve seen in other games – primarily the burden of leadership, consequences of tough choices and losing it under pressure. I think so far, Telltale’s outdone themselves exploring these things!
Gameplay is, for the most part, the same as the rest of the series – with a few upgrades. Clem has more breathing room in fights to make choices (IE attack, stun or even use a trap,) alongside typical QTEs which was kinda cool!
One thing I’m hoping for in this season is for Telltale to further push impactful choices – especially considering the final moments in the episode. So far, there’s a lot of emphasis on the fact that Clem is raising AJ and he’ll grow up according to the example she sets.
Characters have always been hands down my favorite thing about Telltale’s The Walking Dead – they’re always incredibly well written and just from playing Episode 1 of The Final Season, I can see Telltale has only stepped up their game even more! I’m so excited to see where the rest of this season takes Clem.
Have you played Episode 1 yet? Tell us what you thought in the comments and if not, check out the trailer below!