In a recent interview with AusGamers, Lead Game Designer Tymon Smektala confirmed what some of the E3 viewers had suspected; the reduced number of zombies in the daylight wasn’t just for the sake of the footage’s narrative but was actually an indicator of human interaction taking center stage in Dying Light 2.

Smektala began by elaborating on the message given during E3, how big decisions can carry big consequences. “[One of the] most important features of the game is the narrative sandbox and the power of choice; choices and consequences. And as you play the game you’ll face many difficult dilemmas and the choices you make through gameplay or through story will change or transform the world around you. We created this non-linear narrative.”

The Lead Designer then went on to explain some of the reasoning behind the decision to limit zombie activity during certain time periods as opposed to their first game in the series where zombie activity was abundant as a default but increased in aggression during the night.

“I don’t think it is a zombie game. We have developed, we have designed, we have come up with the idea that the day is for the living and the night is for the Infected. So during the day, you will note that encounters with the zombies don’t happen as often as in the first game. Usually, they hide inside buildings and other dark places. First of all, this allowed us to build a part of the city where you really get to encounter humans; you get to work with them; see how they would behave in a situation like this. You know, it’s an extreme situation: technology is gone, civilization is gone… we didn’t have as many dynamic encounters [with humans in the first game]. So the day is for the humans, but the night is for the infected and this creates a lot of gameplay opportunity.”

Dying Light 2 is not a Typical Zombie Game - n3rdabl3

This emphasis on human interaction will be very welcome news to those who enjoyed Dying Light not because of the Zombies, but in spite of them. With strong free-running mechanics, and an apocalyptic backdrop providing an abundance of questions with no immediate answers, Dying Light 2 is shaping up to be a must-have game for those with an interest in the human condition.

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