A recent report broke yesterday when website GamingBolt had a chance to sit down and speak with Cipto Adiguno, product manager of Agate Studio, where he told them that tech giants Sony and Microsoft should seriously consider full-on cloud support and put more of their resources towards it, this format would become greatly accepted and used in future consoles. Advanced cloud tech would mean being able to fully play your AAA titles on the go wherever you wanted! It’s being trialed currently with games like Assassin’s Creed Odyssey and works to an extent but not fully polished.

“I think PS5 and Scarlett will be able to simulate the world more realistically than ever before,” he told GamingBolt. “From me personally, my biggest expectation is not from graphics, but how we will play our games. With the advancement of cloud technology, perhaps soon I could play my latest AAA games anywhere. Also, I hope the SDK for PS5 and Scarlett will be available in Indonesia too.”

He also mentioned that cross-platform is indeed becoming a more common demand, a basic feature that should always be there and he’s not wrong! From all the public backlash of Sony not making games like Fortnite compatible with the other giant platforms (that is until relentless feedback from fans and developers alike to make it compatible forced Sonys’ hand to change this policy) to countless friends not being able to play the same game just because it’s on a different system is an old way of thinking and something that needs to change. It’s unfair to consumers to make them choose like this.

“Cross-platform for the developer will be basic needs because we need more player able to access our games. But for the consoles themselves, just like this generation, they will still need exclusive titles and specific features that differentiate them from their competitors,” he said.

Of course, the reason they do this because they still rely on exclusive games to sell more consoles. Exclusive rights are given to keep game content/early access to one over the other or even the game itself becoming fully stuck on one platform. This business format means the company would ensure selling more of that console and keeps them ahead of the game, needing to do features like crossplay becomes unnecessary or even a negative in their mind against the opposition caring only for itself but not the customer.

This causes upset and anger among their fans and numerous developers from examples we have seen over the last few months. The simple fact of the matter is, keep your fans happy and you’ll always be winning.

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