NetherRealm is supposedly exploring the potential for cross-platform play within Mortal Kombat 11. While it most likely won’t come at launch, it is possible we could soon be dismembering our friends regardless of what console they’re playing on.

To be clear, NetherRealm has not confirmed that they are specifically looking into cross play. That being said, it should come as no surprise that numerous developers have started to embrace the idea of cross-platform play, and even spoken out about considering it’s potential.

In an interview with WCCFTech, game designer Derek Kirtzic mentioned how the possibility of cross-play was something the studio was looking into, but that they weren’t ready to discuss any details regarding the matter. He went on to say that the team had embraced the concept of cross-play and would like to implement it into Mortal Kombat 11 down the road.

Mortal Kombat 11 is set to release on April 23, 2019, which is mere months from now. Clearly, the idea that cross-play functionality being enabled for the game at launch is quite a long shot. However, NetherRealm’s engine is a highly customized variation of the Unreal Engine 3. Their engine was basically meant to have cross-platform play and is built with that potential in mind. Pair this with Epic’s 2019 plans of rolling out continuous cross-play features and we could have the makings of Mortal Kombat 11 being the first fighting game to fully embrace this functionality.

Epic’s plans for cross-platform play will allow developers to make their games cross-play enabled at launch. With Sony finally easing up on their cross-platform regulations, now is absolutely the time for developers to implement these changes. It’s exciting to think that before the year is through we could potentially be brutalizing friends and strangers alike regardless of what console they’re playing on.

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